![]() ![]() Posting the game’s log file somewhere (if you know how to do that) can help, but only do so if this if you’ve pared down the number of mods you’re using to a minimum. In other cases, I have heard that some people have success with uninstalling and then reinstalling the game, but it’s difficult for me to recommend that approach. Sometimes, an error while loading another mod that is before Prepare Carefully in the mod order causes Prepare Carefully not to load properly. If you’ve got dozens of other mods installed, it can be difficult to know what’s causing this. The mod will not work with earlier versions of the 1.3 game. If you’re running version 1.3 of RimWorld, make sure that you’re running at least version. This will be obvious to experienced mod users, but if you’re new to RimWorld mods, you need to go into the Mods menu when you start the game and explicitly enable a mod after you’ve subscribed to it. Please report any problems that you may have.Why doesn’t the "Prepare Carefully" button appear for me?įirst and foremost, make sure that you’ve enabled the mod. As always, mod compatibility issues continue to crop up. At the start of every new game in RimWorld, you’ve just crash-landed on a planet on the outer edge of the galaxy, forced to survive.This will guarantee that any bugs in this release will not corrupt your favorite preset. I recommend that if you are re-saving presets after making changes with this release, save them as new files with a different name instead of overwriting the existing presets.Fixed an issue where relationships would disappear after some time due to the world pawn garbage collection process.You choose what traits you want, so for example a Major in cooking and a minor in Social, plus no health conditions or addictions, and then it rolls until it gets you that type of character. ![]() I like Prepare Moderately (which has been updated), which I personally feel like less of a cheat. It should now display head graphics properly. is prepare carefully updated for 1.3 or is it still not. If the character was loaded later when the mod was no longer enabled, the pawn would have a missing head graphic. Fixed an issue where a character's head graphics were broken when loading a character that used certain modded alien races. ![]()
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